Automated HoYoLAB Code and Event Tracking
Every Monday, WebRun opens HoYoLAB, checks the news and events feed for new redemption codes, banners, and community events across your tracked games, logs each one to Airtable with its game and expiry date, and drafts a Gmail digest for your community team to review and send.
How do I keep track of new HoYoLAB redemption codes and events?
WebRun checks the HoYoLAB news and events feed every Monday for new redemption codes and community events across your tracked games, logs each one to Airtable with its expiry date, and drafts a Gmail digest for your community team, so nothing gets redeemed too late or missed on your channels.
- Active codes are logged before they expire unused
- The community team gets one digest instead of checking the feed daily
- Expired codes are marked automatically so nobody shares a dead code
Built for Gaming community managers · Fan community moderators · Esports guild organizers · Content creators covering HoYoverse games
What does WebRun do on every run?
The exact actions WebRun takes, in order - in plain language, so you can adjust anything.
-
WebRun signs in and gets to work
Opens
www.hoyolab.comin a real browser with your saved login - no setup, no API keys. -
1
HoYoLAB - check news and events feed
- Open the HoYoLAB news and events feed for your tracked games
- Note any new redemption code, banner, or livestream event
- Record the game, code or event name, and expiry or date
Done when Every new code and event from the past week is captured.
-
2
Airtable - log each code and event
WebRun opens Airtable to log each code and event. - Open the codes and events base
- Add a row for each new code or event with its game and expiry
- Mark any code from last week that has now expired
Done when The Airtable base reflects every current and expired code.
-
3
Gmail - draft the weekly digest
WebRun opens Gmail to draft the weekly digest. - Draft a weekly digest email listing active codes and upcoming events by game
- Address it to the community team distribution list
- Leave it as a draft. Never send without a human review
Done when A ready to send digest draft is waiting in Gmail.
How is each run configured?
Secure by default
Connect once, stays signed in
WebRun signs in once and keeps each session in a persistent environment, so every run picks up right where it left off.
Every action is checked against this policy before it runs.
Questions, answered
Does WebRun redeem the codes for me?
No. WebRun only reads and logs codes from the HoYoLAB feed. Redeeming a code in game is left to each player, WebRun never enters anything into a game account.
Will the digest email send itself?
No. WebRun always leaves the weekly digest as a Gmail draft. A person on your community team reviews and sends it.
What happens to codes that expire?
WebRun checks the live feed each Monday and marks any expired code in Airtable, so the digest only ever lists what is still active.
Put this on autopilot.
Turn it on in minutes - or have our team set it up for you.